The Scouring of Shadowdale Campaign
Elminster’s tower lies in ruins, and the town of Shadowdale has been conquered by evil Sharrans and the nefarious forces of Zhentil Keep. To drive the villains out of Shadowdale, the heroes must organize and lead a desperate revolt of Dalesfolk against their conquerors, as well as thwart the sinister designs of Shar’s servants and the Zhent garrison.
IntroductionWar rages across Cormanthor and the Dalelands. The black-clad legions of Zhentil Keep and the drow of the Elven Court are locked in a fierce war against the refounded elf realm of Myth Drannor and its allies in the dales. As elves, drow, and humans skirmish in the wide woodlands of the Elven Court, Zhent forces also assail the western forest. A powerful army led by Scyllua Darkhope, High Captain of Zhentil Keep, occupies the western dales. Shadowdale, for so long a bastion against Zhentish ambitions, now groans under the yoke of the conqueror.
Shadowdale's traditional defenders are scattered to the four winds. Storm Silverhand, Dove Falconhand, Scothgar "Scotti" Amcathra, and the rest of the Knights of Myth Drannor fight alongside the warriors of Ilsevele Miritar in the fierce battles far to the east. Mourngrym Amcathra, Lord of the Dale, occupies the Twisted Tower, seemingly unconcerned with Shadowdale's new "defenders." And Elminster, the Sage of Shadowdale, is missing, his tower in ruins. New heroes must step forward if Shadowdale is to be free again.
This is a campaign log for the game.
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